fix(deps): update dependency framer-motion to v11 #185
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This PR contains the following updates:
^10.11.2
->^11.0.0
Release Notes
framer/motion (framer-motion)
v11.11.11
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Fixed
update()
call on mount.v11.11.10
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Fixed
will-change
from SSR.v11.11.9
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Changed
will-change
is now no longer automatically managed withoutuseWillChange
.v11.11.8
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Fixed
package.json
for entrypoints in older versions of Node.v11.11.7
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Fixed
animate
.v11.11.6
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Fixed
animate
.v11.11.5
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Fixed
style
without casting, as this was conflicting with ReactCSSProperties
.v11.11.4
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Fixed
AnimatePresence
safeToRemove
.layout="size"
annotation.v11.11.3
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Fixed
as any
requirement for CSS variables.v11.11.2
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Fixed
BezierDefinition
readonly
for easier definition outside aTransition
.v11.11.1
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Fix
v11.11.0
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Added
animate
can now animate any object.v11.10.0
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Added
delay
with seconds now exported from"framer-motion/dom"
.Fixed
transform
is added towill-change
when a potentially layerising value is animated asopacity
andfilter
will prematurely flattenpreserve-3d
.v11.9.0
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Added
animate
anduseAnimate
functions.v11.8.0
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Added
linear()
easings when animating via WAAPI.v11.7.0
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Added
type
.v11.6.0
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Added
info
and element tracking toscroll
.steps
easing.Changed
will-change
now stay there for their lifespan to prevent GPU thrashing and weird Safari subpixel jitters.v11.5.6
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Fixed
render
doesn't lock rendering for an element.v11.5.5
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Fixed
v11.5.4
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Fixed
v11.5.3
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Fixed
Reorder
components now importmotion
proxy.v11.5.2
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Added
motion()
deprecation warning towarnOnce
.v11.5.1
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Added
findSpring
for internal use.v11.5.0
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Added
motion.create()
andm.create()
.Deprecrated
motion()
andm()
.v11.4.0
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Added
motion
andm
components.v11.3.31
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Fixed
style
.v11.3.30
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Fixed
"change"
handler on externally-providedMotionValue
s.v11.3.29
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Fixed
v11.3.28
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Fixed
startTime
instead ofelapsed
to sync optimised animations.v11.3.27
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Changed
startTime
via animation options (currently for internal use only).v11.3.26
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Fixed
MotionValue
s and internalMotionValue
s.MotionValue
s.v11.3.25
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Changed
startTime
to prefer the immediacy of animation creation over keyframe resolution, but fall back to the latter if the former would lead to a perceptual jump.v11.3.24
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Fixed
v11.3.23
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Fixed
data-appear-id
to active recording of started animations.transform
.v11.3.22
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Fixed
v11.3.21
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Changed
transform
string provided totransformTemplate
.v11.3.20
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Changed
transform
by up to 30% when providing many default transforms asMotionValue
s.v11.3.19
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Fixed
AnimatePresence
not rerendering children unless their presence had changed.v11.3.18
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Fixed
AnimatePresence
and made safe to use with concurrent rendering.v11.3.17
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Added
domMin
feature bundle.v11.3.16
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Changed
UseScrollOptions
type.v11.3.15
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Changed
inView()
'smargin
property.v11.3.14
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Fixed
usePresence
'ssafeToRemove
callback inuseCallback
leading to fewer re-renders.v11.3.13
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Fixed
position: fixed
layout animations while scrolling.v11.3.12
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Fixed
useSpring
types so it acceptsMotionValue<string>
orMotionValue<number>
but always returnsMotionValue<number>
.v11.3.11
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Fixed
"react"
import from DOM-only bundle.v11.3.10
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Fixed
isBrowser
check fromdocument
towindow
.v11.3.9
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Changed
window.MotionDebug
check.v11.3.8
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Changed
v11.3.7
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Changed
Set
lookups.v11.3.6
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Changed
v11.3.5
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Fixed
react
andreact-dom
as dependencies.v11.3.4
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Changed
display: contents
elements now against component props instead ofElement.style
.v11.3.3
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Changed
Set
vsSet
andArray
, leading to smaller bundlesize and better performance under heavy load.v11.3.2
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Fixed
background-color
towill-change
.v11.3.1
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Updated
MotionValue
s are no longer permanently added towill-change
.v11.3.0
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Updated
will-change
.v11.2.14
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Updated
v11.2.13
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Fixed
null
before interpolating color values.v11.2.12
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Fixed
dragConstraints={ref}
mixed with layout animations.v11.2.11
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Fixed
v11.2.10
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Fixed
v11.2.9
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Fixed
v11.2.8
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Fixed
v11.2.7
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Fixed
v11.2.6
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Fixed
useLayoutEffect
.v11.2.5
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Fixed
motion
root within portal withdata-framer-portal-id
attribute.v11.2.4
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Fixed
useSpring
.v11.2.3
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Fixed
MotionValue
s created withundefined
can track velocity correctly.v11.2.2
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Fixed
v11.2.1
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Changed
MotionValue
state.v11.2.0
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Added
display: ["block", "none"]
now maintains the visible state throughout the animation.v11.1.9
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Changed
v11.1.8
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Fixed
0
and the other is an explicitly defined keyframe, e.gy: ["100%", 0]
.v11.1.7
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Changed
motion.div
.v11.1.6
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Changed
stop
toMainThreadAnimation
v11.1.5
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Changed
DOMMotionComponents
.v11.1.4
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Fixed
motion.div
in certain TS5 environment configurations.Changed
undefined
.v11.1.3
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Fixed
v11.1.2
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Fixed
v11.1.1
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Changed
v11.1.0
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Changed
v11.0.28
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Fixed
v11.0.27
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Fixed
duration: 0
.v11.0.26
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Fixed
perspective()
to projection transform.useTransform
to ensure frames are up-to-date.v11.0.25
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Fixed
motion(Fragment)
nodes are skipped from layout projection.v11.0.24
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Fixed
style
are visible once a value is no longer present in animation props.v11.0.23
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Fixed
z
transforms.v11.0.22
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Fixed
v11.0.21
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Fixed
v11.0.20
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Fixed
rotate
orskew
transforms.v11.0.19
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Fixed
skew
transforms.v11.0.18
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Fixed
duration
doesn't overrideduration: 0
WAAPI animations.v11.0.17
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v11.0.16
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Fixed
v11.0.15
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Fixed
v11.0.14
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Fixed
v11.0.13
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Added
backgroundPositionX
andbackgroundPositionY
.Fixed
height: auto
animations.v11.0.12
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Fixed
@emotion/is-valid-prop
as peer dependency.v11.0.11
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Changed
background-color
.v11.0.10
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Fixed
v11.0.9
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Added
MotionConfig
.v11.0.8
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Fixed
v11.0.7
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Fixed
v11.0.6
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Updated
motion(Fragment)
for controlling variants. For internal Framer use only.v11.0.5
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Updated
v11.0.4
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Fixed
navigator.userAgent
.v11.0.3
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Fixed
v11.0.2
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Fixed
v11.0.1
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Removed
transformValues
prop.v11.0.0
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Changed
v10.18.0
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Added
globalTapTarget
for use in Framer.v10.17.12
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Fixed
animate
sequencing forMotionValue
s.v10.17.11
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Fixed
layout
prop crashing Framer Motion 3D.v10.17.9
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Fixed
v10.17.8
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Fixed
null
safeguard foruseAnimationControls
.v10.17.7
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Fixed
v10.17.6
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Fixed
v10.17.5
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Fixed
repeatType
"reverse"
and"mirror"
.container
isposition: static
.amount
touseInView
dependencies.v10.17.4
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Fixed
v10.17.3
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Fixed
v10.17.2
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Fixed
v10.17.1
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Fixed
dragSnapToOrigin
not continuing animation when interrupted.v10.17.0
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Added
MotionGlobalConfig.skipAnimations
to globally disable animations when testing.v10.16.16
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Fixed
circInOut
easing fixed.v10.16.15
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Fixed
animateChanges
only runs in layout effect in initial render.v10.16.14
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v10.16.13
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Fixed
initial
equalsanimate
.v10.16.12
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Fixed
v10.16.11
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Fixed
v10.16.10
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Fixed
v10.16.9
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Fixed
v10.16.8
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Fixed
disableInstantAnimation
private API.v10.16.7
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Fixed
v10.16.6
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Fixed
Reorder
component types.Reorder.Item
order calculation.dragConstraints
if component re-renders during resize.v10.16.5
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Fixed
AnimatePresence
fast rerender bug.v10.16.4
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Fixed
startTime
source fromperformance.now()
todocument.timeline.currentTime
.v10.16.3
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Fixed
RefObject
andMutableRefObject
types.useScroll
dependencies array.v10.16.2
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Fixed
v10.16.1
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Fixed
v10.16.0
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Added
useTransform
.Improved
v10.15.2
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Fixed
v10.15.1
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Fixed
requestAnimationFrame
timestamp withperformance.now()
to avoid timestamp bug in Chrome.v10.15.0
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Added
inView
API.v10.14.0
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Added
scroll()
now accepts animations fromanimate()
to create hardware-accelerated animations.v10.13.2
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Fixed
v10.13.1
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Added
v10.13.0
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Added
scroll()
, a universal API for powering scroll-driven animations viaScrollTimeline
.v10.12.23
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Fixed
v10.12.22
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Fixed
v10.12.21
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Fixed
v10.12.20
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Fixed
Promise
.v10.12.18
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Fixed
useInstantTransition
, ignore the delay option.v10.12.17
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Fixed
useInstantTransition
when called on subsequent frames.time is set to the duration.
v10.12.16
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Fixed
translateX
/translateY
.v10.12.15
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Fixed
layout
prop andanimate()
.resolveConstraints
.v10.12.14
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Fixed
layout
components animate correctly on the first re-render.v10.12.13
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Fixed
v10.12.12
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Fixed
"0px"
can be used as keyframe templates.v10.12.11
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Fixed
v10.12.10
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Fixed
AnimatePresence
child when exit animation is interrupted.v10.12.9
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Fixed
v10.12.8
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Fixed
queueMicrotasks()
, ensuring layout animations don't fire until all synchronous effects have executed.v10.12.7
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Fixed
"none"
keyframes.v10.12.6
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Fixed
type: false
andtype: "tween", duration: 0
.v10.12.5
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Changed
visualElementStore
for internal use.v10.12.4
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Fixed
attrX
,attrY
andattrScale
values.v10.12.3
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Fixed
v10.12.2
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Fixed
v10.12.1
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Fixed
translateX
/translateY
.v10.12.0
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Added
frame
andcancelFrame
as a public API.v10.11.6
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Fixed
v10.11.5
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Fixed
v10.11.4
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Fixed
v10.11.3
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Fixed
.play()
on finished animations now correctly restarts them.Configuration
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