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I've been using Giada for a while now and wanted to use it for giving an entry-level music workshop so I was looking for free multi-platform VST to use. Given that most VST alternatives are still in v2 (.dll/vst), I found that only VST3 (.vst3) plugins are detected/supported (I'm using the latest Windows build). Is this intentional? Are there any flag/patch/setting that can be used to support them? I wouldn't want my choices to be that restricted :( |
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Replies: 4 comments 10 replies
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P.S. I've been testing Giada v0.16.4 @ macOS and for some reason I'm only getting VST plugins detected and not a single VST3, is this normal? 😓 |
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Hi @Xpktro , yes unfortunately we ship VST3-only binaries, since VST2.x has been deprecated by Steinberg. You can try build Giada yourself from source, it's not hard! https://www.giadamusic.com/documentation-compiling-from-source The tricky part is to find the old VST2.x SDK. If my memory serves me right it should be still included in the official VST3 SDK. |
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After some days researching about the project and its capabilities I got my answers and for every curious individual thay may have the same questions as me:
So although it's possible to have a current Giada version with VST2 compatibility, you'll have to make it yourself. |
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@CTBlaze et al.: unfortunately we have no plans to going back to support VST2.x here. Leaving aside the legal issues you guys mentioned on this thread, the maintenance burden would be too high on our side. The only way is to find the old VST2.x SDK somewhere on the Internet and compile Giada from source. The annoying part is to find the SDK (no idea where to look honestly), compiling Giada is kind of straightforward (instructions here). FST: I'm not familiar with those headers, it would be great if you could try and report back! |
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After some days researching about the project and its capabilities I got my answers and for every curious individual thay may have the same questions as me:
So although it's possible to have a current Giada version with VST2 compatibility, you'll have to make it yourself.