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◜ Implementation of the Andres circle algorithm for arc drawing

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This is a JavaScript implementation of the Andres circle algorithm, adapted for arc drawings.

This work has been integrated in the u8g2 library for monochrome display purposes.

Features

  • No need for floating point numbers or trigonometric functions in fast approximation mode
  • Sets each pixel only once
  • Supports start/end angles, arc radius and trace width

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◜ Implementation of the Andres circle algorithm for arc drawing

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