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Programming Basics Learning Path

final V 4 basics

Original Post

For the full details in Arabic, please check the original post:

Table of Contents

  1. Introduction
  2. Learning Path
  3. Resources
  4. Practice Projects
  5. Additional Tips
  6. Next Steps
  7. Author
  8. Author Contact

Introduction

This repository outlines a comprehensive learning path for programming basics. Whether you're a beginner or looking to solidify your foundation, this guide will help you navigate through key programming concepts.

Learning Path

  1. Programming Fundamentals
  2. Object-Oriented Programming (OOP)
  3. Data Structures
  4. Algorithms
  5. Databases
  6. Networking
  7. Operating Systems

Resources

1. Programming Fundamentals

Start your journey with C++, an excellent language for learning core programming concepts.

2. Object-Oriented Programming (OOP)

OOP is crucial for designing clear, flexible, and maintainable code. Learn it with C#, known for its strong OOP support.

Practice Projects on OOP

Apply your OOP skills with these hands-on projects:

  • CRUD Project: YouTube Playlist
    Develop a basic CRUD (Create, Read, Update, Delete) application to understand how OOP principles like encapsulation, inheritance, and polymorphism are applied in real-world scenarios.

  • Educational Management System: GitHub Repo
    Build an educational management system to implement more complex OOP concepts, including advanced class hierarchies, interfaces, and design patterns.

  • Additional OOP Projects: Google Drive
    Explore a variety of additional OOP projects to further practice and refine your understanding of object-oriented design and implementation.

3. Data Structures

Understanding data structures is key to writing efficient code. Learn them using C++ to also grasp concepts like pointers.

4. Algorithms

Algorithms are the problem-solving strategies of programming. These courses will help you think like a programmer.

5. Databases

Learn both SQL and NoSQL databases to handle various data storage needs.

6. Networking

Understanding networking is crucial in our interconnected world of software.

7. Operating Systems

Grasp how software interacts with hardware through operating systems.

Additional Tips

  • Consistency is key. Try to code a little every day to build and maintain your skills.
  • Don't ِjust watch videos - code along and experiment with the concepts you learn.
  • Join coding communities or find a study buddy to share your learning journey.
  • Work on personal projects to apply your knowledge in real-world scenarios.
  • Remember, debugging is a crucial skill. Embrace errors as learning opportunities.

Next Steps

After mastering these basics, consider exploring:

  • Web development (Frontend or backend or both)
  • Mobile app development
  • Cloud computing
  • Machine Learning and AI
  • etc...

Remember, the field of programming is vast and ever-evolving. Stay curious and keep learning!

Happy coding!

Author

Abdelaziz Elbessa
Software Engineer - Full Stack

Author Contact

License

MIT License

Copyright (c) 2024 Abdelaziz Elbessa

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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