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Sounds like a good idea, currently game nights is just for planning. Not really logging sessions or games. We do need some kind of game night detail screen where you can manage everything, add games played and add sessions for those games as well (or new games). Let me think about it and come back to you with a solution that you can test on dev branch |
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I'd like to work on the user flow a bit. My idea would be to make game nights a bit more. The game night would become a container and handling ui for game sessions.
The goal would be to make administration during play as streamlined as possible, if your game night would have more than 1 game and/or multiple plays of a game.
What i'd do is to introduce a nullable "gamenightid" to the sessions. It being nullable keeps backward compatibility.
Game night gets a sessions list for ease of access.
This would preserve the architecture of statistics etc, because every play would still be a session, but we could attach them to basically a specific event/game night
I'd be glad to hear your opinions, feel free to ask any questions.
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