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Spooky Haglin's Scary Hat counts the gold added to the board
Chain of Reaction and Duck (and Cover) count the Ballusion granted
Counter Tack counts the damage dealt
Weave of Fate counts the extra Ballusion added
Gustav's Holster counts the extra damage added
Beleagured Boots does not have anything useful to count
Update to Crystal Catalyst for the new relic behaviour
Don't count stats for relics when they're disabled by Relic Rotation
Some bug fixes for the tooltips on the Run Summary screen
Bug fix for relics that count damage added/removed by affecting orb stats, which was broken by a new optimisation refactor in the game.
Choosing not to also add stats for all the new Act 4 challenges, even though they look like relics... maybe I will revisit this decision later but for now I don't think they're worth the effort.