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A C++ implementation of Spriter's Beta File Format for SFML
Blender 2.6 Importer and Exporter for the Ghoul2 model/animation format (.gla/.glm) by Raven Software, created with Jedi Knight: Jedi Academy in mind.
Python binding of the Sixense SDK for the Razer Hydra
Jedi Academy: Renaissance is my fork of OpenJK
A virtual DirectInput Joystick for the Razer Hydra input device, based on PPJoy
game-agnostic master server with a REST API