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Battle Arena Toshinden Recompiled v0.1.4

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@mstan mstan released this 31 Oct 02:41
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Toshinden v0.1.4 adopts the shared optimization defaults and a fresh selective PGO release build. Internal Resolution defaults to 4x, with 1x–32x choices subject to GPU texture and memory admission. CD Speed and Fast Loading packages are excluded.

Preserves Gaia/Sho roster support and alternate portraits, adaptive widescreen and companion hooks, the existing frame-rate choices, locked digital-pad controls, setup flow, native memory cards and negotiated netplay defaults. The player template retains the source configuration's content-negotiation setting.

The public Windows package and corrected existing catalog test passed independent review. The targeting fixture now supplies the trusted registry it omitted and checks that unavailable implementations still fail closed; every original targeting/companion assertion remains. Its initial failed result is retained. The runtime package was not rebuilt or repackaged for this test-only correction.

This release does not claim a new per-title speedup, Linux qualification, exhaustive gameplay, two-peer netplay qualification or an F7/save-state check. Native memory cards remain separate from build-specific disposable save states. Supply your own supported USA CUE and all fourteen BIN tracks; no game media, private profiles, saves or settings are included.

Archive: BattleArenaToshindenRecomp-v0.1.4-windows-x64.zip (11,520,983 bytes).
SHA-256: 1b779c14fdeca26882c5fc1c72cae7acf369c31ddd1b49b133fac89e9f39fdb8.

Actual built title: 0c95c5e9a12aca5598f7628c8e5c5dbcdf823e46; test-only release follow-up: 525a82963e6dd59cdc83c00853f9c0bdbff8a2e0; engine: 09ba00ed7ad9d5e7d88ca428e2c7dc23822a2ded; UI: 3f1d6f122a58823614abce14f5b86f4d165a629c.