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v0.0.3

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@mstan mstan released this 18 Oct 20:24
be1ce34

Updates the native engine and launcher, including callback discovery and guarded RAM/cartridge execution fixes. Each Windows package passed a clean-extraction, fresh-save 6,000-frame strict-static boot with zero dispatch misses, interpreted instructions, or healed functions. This covers the tested boot route; it does not certify every gameplay route.

Supply your own supported game ROM and GBA BIOS. ROMs, BIOS dumps, saves, and remembered settings are not included.

Source: be1ce34
PR: #2

Dragon Ball Z: The Legacy of Goku Recomp v0.0.2

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@mstan mstan released this 03 Aug 02:28

v0.0.2

  • Removes the historical implicit runtime step ceiling. Interactive play now continues until you quit; only an explicit --steps option applies a deterministic upper bound.
  • Updates to gbarecomp 2952aff, including interrupt-safe ARM/Thumb exchange handling.
  • Regenerates the static guest corpus with the current code generator.
  • Validated with a 180-frame headless boot smoke and an audited Windows x64 archive.

Experimental byproduct disclaimer: This build is a byproduct of developing and testing gbarecomp. It is unofficial and is not affiliated with or endorsed by the game publisher, Nintendo, or the platform holder.

No game ROM, Nintendo GBA BIOS, save data, or extracted game assets are included. Supply your own legally obtained dumps.

Dragon Ball Z: The Legacy of Goku Recomp v0.0.1

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@mstan mstan released this 02 Aug 23:25

Experimental initial Windows x64 release of Dragon Ball Z: The Legacy of Goku.

  • Native gbarecomp executable with recomp-ui launcher
  • Optional Adaptive Widescreen mod, disabled by default
  • Launcher box art and controller/keyboard configuration
  • Cartridge saves and save states

The ROM and retail GBA BIOS are not included. Supply your own legally obtained dumps. Back up important saves and report repeatable issues.