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bugSomething isn't workingSomething isn't working
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Description
Describe the bug
setPedLookAt cancels damage done by any sort of fire.
To reproduce
function updateCamera ( )
local width, height = guiGetScreenSize ( )
local lx, ly, lz = getWorldFromScreenPosition ( width/2, height/2, 10 )
setPedLookAt ( localPlayer, lx, ly, lz )
end
addEventHandler ( "onClientRender", root, updateCamera )
srun giveWeapon(me, 18, 10, true)
Throw molotov and set self on fire, see no damage.
Expected behaviour
Screenshots
Version
v1.5.6-release-14414
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bugSomething isn't workingSomething isn't working