Add vehicle dff leak fix back #1640
Merged
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The model unload crash was fixed in PR #1623. I disabled 2 lines of code there:
and
The problem was
CTxdStore_RemoveRef
. I added this line because I thought MTA was not clearing texture references, but it turns out that someone added a fix for this problem somewhere in code, so this caused the problems with the texture references. This line of code is not needed there because there's already a fix somewhere in MTA, and we can remove it. This means we can restore the DFF leak fix, which is this line: