Demo compo entry for Skrolli Party 2017, programmed in Sharp LR35902 assembly for the original Game Boy (DMG).
The demo running on real Game Boy hardware can be seen on YouTube.
The assembly code is written for RGBDS assembler. The whole demo can be compiled and tested using the BGB emulator on Windows just by running run.bat
The starting point of the program is in the file skrollidemo.z80. Interrupt boilerplate code can be found in interrupts.z80 file. Cartridge header can be found in header.z80.
The demo is divided into separate scenes, which reside in their respective scene_*.z80
files.
RGBDS, mod2gbt and BGB executables are contained in the requirements directory.
This demo uses the great gbt-player tools by Antonio Niño Díaz (AntonioND), and RGBGrafx by Aaron St. John.
This source code is for educational purposes only. The author does not take any legal responsibility for the safety of the code in case you e.g. decide to repurpose parts of it to run a space craft or a nuclear plant. In case you do so, please contact me. I'd like to see a space craft controlled by a Game Boy.