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v1.3.0 - The Big One
New Features
- New Item: Infuser (purple)! Turns regular blocks into physics blocks and vice versa on right click.
- New Item: Gravity Gun (blue)! Lets you pick up items and move them around. Grab or drop with right click (or drop by punching to launch)
- New Item: Linker (orange)! Click on two blocks in sequence to link them together with a metal rod. Warning: Links do not save!
- Item physics - dropped items now have physics just like normal blocks and can be picked up with gravity gun (can't be linked). If you hold it too close to you it goes to your inventory!
- Physics Entities now save when you quit and load the world (warning - links do not!)
Changes
- Now uses a native physics library, making it faster and allowing for more complex physics. Currently, only 64 bit windows and linux are supported. If you would like a different platform to be supported, please let me know.
- Major backend refactor
- Changed how chunk collision meshes work to improve performance and allow for more physics objects and different shapes & sizes.
- Removed the launcher, replaced with 3 new items.
Known Issues
/physics resetdoesn't work properly, you need to run it twice for it to work.- Links do not save
Please feel free to report crashes or bugs!
Versions
- CR 0.1.50
- Puzzle 1.5.0
Full Changelog: v1.2.0...v1.3.0