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Releases: napolitanod/Danger-Zone

1.7.6

05 Nov 20:05
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Adds delay to Ambient Light danger part

1.7.5

20 Jun 03:36
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  • Adds config option to Fast Forward saving throws (dnd5e only)
  • Fix: will now play canvas pan when there is no shake.
  • Fix: will now not pause zone trigger until weather duration completes.

1.7.4

18 Jun 18:57
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Adds Foundry weather options into the Weather danger part (which previously only supported FXMaster paticle effects).

1.7.3

03 Jun 15:40
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Adds mirroring of image and location offset to source effect danger part.
Fixes saved source effect audio settings not reloading when danger part form was rendered.

1.7.2

03 Jun 02:58
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  • Adds offset and mirroring to target effect, lasting effect, primary effect, ambient light, ambient sound and walls.

1.7.1

30 May 02:38
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  • Canvas is back! Integrates with Sequencer to provide canvas shake effect.
  • Adds canvas pan to target (thanks to Sequencer also)

1.7.0

29 May 15:21
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  • FVTT v11 compatible.
  • Adds to wall danger part new v11 wall features for proximity and door state/sound.
  • Fix for dnd5e saving throw const object structure change.

1.6.12.6

16 Dec 22:12
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Fixes for item and active effect failing if target had no associated actor
Fix for including source setting

1.6.12.5

09 Dec 02:24
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Several bug fixes

1.6.12.4

12 Nov 23:45
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Small tidy up of a remaining reference to .data on active effect