With DeepBillboard, you can easily use your trained NeRF (or any other view synthesis models) in Unity without having to convert them to mesh! DeepBillboard can also supports physical interaction!
See the paper for more details. https://sites.google.com/view/deepbillboards/
- Create Plane Object and attach
ControlBillboard.cs
andtexture.mat
. - Attach
ControlCamera.cs
to the main camera. - Run
python db_commands.py --input ./ckpt.npz
- Run Unity scene!
Have a good DeepBillboard life!
We'd like to express deep thanks to the inventors of plenoctrees, plenoxels and nerf_pl.