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Example Effects

nasafrasa edited this page Apr 11, 2023 · 21 revisions

Fire

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Rain

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Fireflies

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Rainbow Swirl

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Stars

const stars = new ParticleSystem(0,0.02,400) // Creates a particle system at the time 0 and produces particles for 0.02 beats
stars.generator.name = "StarsPS"; // Gives the name "StarsPS" to the parent track of all particles
stars.generator.type = "Point"; // Changes the generator type to "Point"
stars.generator.expansion = 1000; // The starting position of the particles will be 1000 units from the point
stars.particle.distance = 0; // The particles will move 0 units from their starting positions
stars.particle.life = 100; // The particles will last for 100 beats.
stars.push();

Explosion

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Example Effects

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