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nasafrasa edited this page Apr 11, 2023
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21 revisions
Fire
Placeholder text.
Rain
Placeholder text.
Fireflies
Placeholder text.
Rainbow Swirl
Placeholder text.
Stars
conststars=newParticleSystem(0,0.02,400)// Creates a particle system at the time 0 and produces particles for 0.02 beatsstars.generator.name="StarsPS";// Gives the name "StarsPS" to the parent track of all particlesstars.generator.type="Point";// Changes the generator type to "Point"stars.generator.expansion=1000;// The starting position of the particles will be 1000 units from the pointstars.particle.distance=0;// The particles will move 0 units from their starting positionsstars.particle.life=100;// The particles will last for 100 beats.stars.push();