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1.2.3

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 05 Jun 20:55

[1.2.3] - 2024-05-30

Fixed

  • Queries are now correctly constructed using EntityQueryBuilder when using [WithDisabled(T)] on IJobEntity with EnabledRefRW<T> and/or RefRW<T>.
  • Cross-world selection in Entities Hierarchy
  • Entities windows do not throw exceptions anymore when installing or removing packages from package manager.
  • Fixed crash on quit in players due to incorrect RuntimeContentManager cleanup timing.
  • respond to much docs feedback
  • Fixed a regression which caused subscene section bounding volumes to be computed incorrectly.
  • EntityCommandBuffer.AddComponentForLinkedEntityGroup() and EntityCommandBuffer.SetComponentForLinkedEntityGroup() now correctly process all entities that match the provided EntityQueryMask, even if new archetypes matching the query were added earlier during command buffer playback.
  • Creating a cycle with [UpdateInGroup] attributes now throws an exception instead of crashing the Editor.