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Updated the com.unity.nuget.mono-cecil dependency to version 1.11.6
Updated com.unity.profiling.core dependency to version 1.0.3
Updated the com.unity.scriptablebuildpipeline dependnecy to version 1.23.1
Updated com.unity.serialization dependency to version 3.1.3
Fixed an issue where the ImHex writer would throw an error when a managed component contained an IntPtr field.
Removed
Removed expensive baking analytics even during subscene importing.
Fixed
Fixed race condition in ArchetypeChunk.SetComponentEnabled() and .SetComponentEnabledForAll() which could lead to incorrect change versions for the target component.
Suppress benign Burst warning about intrinsics use in ChunkIterationUtility.GetEnabledMask() when compiling with FloatMode.Deterministic.
Problem where we didn't GC root UnityObjectRefs.
Fixed an issue where the ImHex writer would get stuck in an infinite loop when processing managed components.
Fixed an issue where the ImHex writer would display an error when a managed component contained primitive array types.