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Export Game Assets to New Disk: turns a program back into separate
GameMaker files on a new disk. Brings standalone games found without their
source disk back into every editor.
Saved files match GameMaker byte-for-byte: every sprite, scene, sound and
song re-saves identically, and disks follow the real 1541 format (checked
against VICE). Disks saved by older versions still load (#7).
Edited or newly inserted print statements now show their new text when run.
if score2 > … compared score1 instead.
A jump to its own label now stops in place, as in GameMaker.
A sprite swapped in after an "animates once" run stays frozen, as in
GameMaker.
Arrow keys could stick on macOS while Cmd was held to fire.
Quadropus demo: aliens flashed when respawning, laser hits at the top edge
were missed, and stray sparks stayed after game over.