Skip to content

0.92.119

Choose a tag to compare

@neroxrw neroxrw released this 22 Oct 16:19
· 16 commits to main since this release
7d684af

0.92.119

Full Changelog

  • Old condition changes are no longer applied after a display is rebuilt or turned back on.
  • Cooldown Manager text follows the Number format you pick, including 'seconds only' and decimals.
  • The editor is much smoother with big packs. Clicking a group with hundreds of children loads them in small batches instead of freezing the game.
  • Group layouts are no longer redone over and over while a pack loads or you change settings.
  • The editor no longer leaves animations running on hidden samples.
  • Glows no longer animate twice when shown through a stand-in copy.
  • Pixel glows are capped at 60 updates a second.
  • Glows on normal and Cooldown Manager icons show again in the editor.
  • The 'limit' option on groups no longer hangs the game with a big pack open.
  • Cooldown Manager auras no longer stay empty after logging in or a loading screen. ForeverAuras retries a few times if the viewer wasn't ready.
  • Autocast Shine no longer causes taint when you change its colour or toggle it from a condition.
  • The 'Dynamic Information' dropdown only offers values that actually work with Aura (Modern) triggers.
  • /fa cdm shows more detail to help look into bars that don't show up.