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Due to lack of C++20 features in Clang 10 (not the devs fault, it's just not implemented or available yet) we do not correctly handle trivial destructors, trivial assignment, and trivial copy and move constructors. Fixing this behavior will require a large refactor, as it means placing all possible trivial states into a base class.
We can then 'undo' this refactor once proper C++20 support is available to us.