Skip to content

Limitation in processing number of video frames according to GPU memory? #36

@instant-high

Description

@instant-high

Since I got it to work on my GForce 1050GTX / 2GB , at least for videos not longer than ~ 16 frames, before the GPU runs out of memory I wonder if there is also a limitation for using a 8 GB GPU ?

I had the same problem using Wav2Lip, but it could be solved by setting the chunk size to 1.

Would it (theoretically) be possible to process videos in SimSwap in smaller parts or chunks by releasing GPU memory every 15 frames ?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions