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Windows only application for capture keyboard input and remapping it to:
- another key or sequence of keys
- mouse input
- nothing at all
- on/off toggles for keys and inputs (this allows a single keystroke to initiate a hold and a second keystroke to end the hold)
- (original inspiration) Shortcutting a sequence of shortcuts. I originally created the application long ago to help with a sequence of keyboard shortcuts necessary to perform file merges when integrating a branch with Perforce + Araxis Merge
- Starbound Keyboard shortcuts to toggle off/on mouse buttons. This makes extensive mining in the game a lot less painful. Mass Effect 2 planet scanning also can be a lot easier...
- Dreamfall Chapters has a run button though it can be nice to have a button that toggles whether you are running or not instead of holding one down.
- Fix bugs!
This program does perform keyboard capture and is essentially the first component of a key logger. I humbly request you NOT use the information included in the source code to create a malicious application.
Visual Studio Notes
- If you attempt to run from Visual Studio you will need to make sure the C# project is configured with Enable Native Code Debugging. If this is not enabled the dll will not create the necessary keyboard hook (works fine outside of Visual Studio). This was observed in every Visual Studio version up-to and including 2015.
The file is a repeated sequence of the following information.
Byte array representation of each input/output pair:
|Flags||Value||Outputs Count||Flags||Value||(repeats) Flag and value for all outputs|
The flags indicate information that modifies the value (alt/shift/ctrl and special functionality when mapping to another output)
This is limited to a byte, so 255 maximum.
This is an old project I used many years ago for remapping input. I still find it useful sometimes.