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Studying DevOps and Cloud!
๐Ÿ”ฌ
Studying DevOps and Cloud!

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ninito-ph/README.md

๐Ÿ‘‹ I'm a self-driven software engineer with a diverse skillset and strong coding skills. I've coded my first full project way back in high school, and have continued to explore more tech ever since. I have a background in games development, and have worked in small indie studios as well as large FAANG companies. ๐ŸŽฎ

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Commit Snake Game!

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  1. UnityProjectLinter UnityProjectLinter Public

    An automated asset name linter for Unity projects.

    C# 59 3

  2. MinJect MinJect Public

    A minimalistic, easy-to-understand dependency injection framework for Unity.

    C# 15

  3. A-Colorful-Craftsmans-Clothes A-Colorful-Craftsmans-Clothes Public

    A small game made in 4 days for a programming interview in early 2022.

    C#

  4. Unity-Style-Guide Unity-Style-Guide Public

    Forked from justinwasilenko/Unity-Style-Guide

    This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity

    17 3

  5. Scriptable-Architecture Scriptable-Architecture Public

    An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.

    C# 2

  6. The-Usual-Suspects The-Usual-Suspects Public

    A collection of useful Unity tools, features and extensions that I seemed to have to recreate for every project. Well... Not anymore!

    C# 8