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Separate AGauge into a NuGet package, with inherited control #140

Separate AGauge into a NuGet package, with inherited control

Separate AGauge into a NuGet package, with inherited control #140

Workflow file for this run

name: build-debug
defaults:
run:
working-directory: WinNUT_V2
on:
workflow_dispatch:
pull_request:
branches: [ main, dev-* ] # Build for dev primarily, probably don't need main...?
paths:
- '**.vb'
- '**.vbproj'
env:
DOTNET_VERSION: '4.8' # The .NET SDK version to use
SLN_FILE: WinNUT_V2.sln
DEBUG_OUTPUT: WinNUT_V2/WinNUT-Client/bin/Debug
jobs:
build:
name: debug-build-${{ matrix.os }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-2019] # Should have MSBuild.
steps:
# Make MSBuild available from $PATH.
- name: setup-msbuild
uses: microsoft/setup-msbuild@v1.1
- name: Checkout Code
uses: actions/checkout@v3
- name: Restore Packages
run: msbuild -t:restore
# msbuild cannot handle .vdproj Installer projects, so only build debug for now.
- name: Build solution
run: msbuild $env:SLN_FILE -p:Configuration=Debug
# For now, let msbuild continue autogenerating assembly versions and base everything off of that.
- name: Get AssemblyVersion generated by msbuild
id: getversion
uses: berglie/assembly-version/get@v1
with:
directory: ${{ env.DEBUG_OUTPUT }}
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: ${{ format('WinNUT-Client-debugbuild-v{0}', steps.getversion.outputs.version) }}
if-no-files-found: error
path: ${{ env.DEBUG_OUTPUT }}