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Add better ways to edit embedded iotas #34

@cc-aaron

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@cc-aaron

Bubbling is a great way to modularize your hexes into tinier components. it would be great if one could bubble a value quickly. Take for example a number that you want to implement directly into a hex.

current workflow:

  1. you get an abacus and dial it in
  2. you you manually push the number from abacus on to the stack, bubble it
  3. you add it to a focus that is not used at the moment
  4. you add it to the hex in the splicing table
  5. you try it out
  6. you dont like the number
  7. rinse and repeat

workflow if splicing table would allow you to bubble selected iotas:

  1. you get an abacus and dial it in
  2. you add it to the hex in the splicing table
  3. you try it out
  4. you dont like the number
  5. rinse and repeat

Currently each modification to a bubble is very tidous with needing to exit UI to bubble and unbubble anything.
I might get hate for it but I like to bubble hexes in if statments since they act like a "seperate step" reduce the left and right scroll spam to get back to the end of the hex.
It also makes it less likely to accidentally forget an intro or retrospection.

This has only 18 indexes and I can scroll pretty easily through
If I dont like a part I can just copy it to another focus and work on it until I replace it
Image

This is what the hex actually looks like.
God imagine scrolling to the end of that every time you need to change something
Image

If a bubbling button would be added I would not need to exit the UI to change a bubbled hex

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