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winrt-capture.cpp
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winrt-capture.cpp
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#include "winrt-capture.h"
extern "C" EXPORT BOOL winrt_capture_supported()
try {
/* no contract for IGraphicsCaptureItemInterop, verify 10.0.18362.0 */
return winrt::Windows::Foundation::Metadata::ApiInformation::IsApiContractPresent(
L"Windows.Foundation.UniversalApiContract", 8);
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_capture_supported (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
return false;
} catch (...) {
blog(LOG_ERROR, "winrt_capture_supported (0x%08X)", winrt::to_hresult().value);
return false;
}
extern "C" EXPORT BOOL winrt_capture_cursor_toggle_supported()
try {
return winrt::Windows::Foundation::Metadata::ApiInformation::IsPropertyPresent(
L"Windows.Graphics.Capture.GraphicsCaptureSession", L"IsCursorCaptureEnabled");
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
return false;
} catch (...) {
blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X)", winrt::to_hresult().value);
return false;
}
template<typename T>
static winrt::com_ptr<T> GetDXGIInterfaceFromObject(winrt::Windows::Foundation::IInspectable const &object)
{
auto access = object.as<Windows::Graphics::DirectX::Direct3D11::IDirect3DDxgiInterfaceAccess>();
winrt::com_ptr<T> result;
winrt::check_hresult(access->GetInterface(winrt::guid_of<T>(), result.put_void()));
return result;
}
static bool get_client_box(HWND window, uint32_t width, uint32_t height, D3D11_BOX *client_box)
{
RECT client_rect{}, window_rect{};
POINT upper_left{};
/* check iconic (minimized) twice, ABA is very unlikely */
bool client_box_available = !IsIconic(window) && GetClientRect(window, &client_rect) && !IsIconic(window) &&
(client_rect.right > 0) && (client_rect.bottom > 0) &&
(DwmGetWindowAttribute(window, DWMWA_EXTENDED_FRAME_BOUNDS, &window_rect,
sizeof(window_rect)) == S_OK) &&
ClientToScreen(window, &upper_left);
if (client_box_available) {
const uint32_t left = (upper_left.x > window_rect.left) ? (upper_left.x - window_rect.left) : 0;
client_box->left = left;
const uint32_t top = (upper_left.y > window_rect.top) ? (upper_left.y - window_rect.top) : 0;
client_box->top = top;
uint32_t texture_width = 1;
if (width > left) {
texture_width = min(width - left, (uint32_t)client_rect.right);
}
uint32_t texture_height = 1;
if (height > top) {
texture_height = min(height - top, (uint32_t)client_rect.bottom);
}
client_box->right = left + texture_width;
client_box->bottom = top + texture_height;
client_box->front = 0;
client_box->back = 1;
client_box_available = (client_box->right <= width) && (client_box->bottom <= height);
}
return client_box_available;
}
static DXGI_FORMAT get_pixel_format(HWND window, HMONITOR monitor, BOOL force_sdr)
{
static constexpr DXGI_FORMAT sdr_format = DXGI_FORMAT_B8G8R8A8_UNORM;
if (force_sdr)
return sdr_format;
if (window)
monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST);
return (monitor && gs_is_monitor_hdr(monitor)) ? DXGI_FORMAT_R16G16B16A16_FLOAT : sdr_format;
}
struct winrt_capture {
HWND window;
BOOL client_area;
BOOL force_sdr;
HMONITOR monitor;
DXGI_FORMAT format;
bool capture_cursor;
BOOL cursor_visible;
gs_texture_t *texture;
bool texture_written;
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device{nullptr};
ComPtr<ID3D11DeviceContext> context;
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool{nullptr};
winrt::Windows::Graphics::Capture::GraphicsCaptureSession session{nullptr};
winrt::Windows::Graphics::SizeInt32 last_size;
winrt::Windows::Graphics::Capture::GraphicsCaptureItem::Closed_revoker closed;
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::FrameArrived_revoker frame_arrived;
uint32_t texture_width;
uint32_t texture_height;
D3D11_BOX client_box;
BOOL active;
struct winrt_capture *next;
void on_closed(winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
winrt::Windows::Foundation::IInspectable const &)
{
active = FALSE;
}
void on_frame_arrived(winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const &sender,
winrt::Windows::Foundation::IInspectable const &)
{
const winrt::Windows::Graphics::Capture::Direct3D11CaptureFrame frame = sender.TryGetNextFrame();
const winrt::Windows::Graphics::SizeInt32 frame_content_size = frame.ContentSize();
winrt::com_ptr<ID3D11Texture2D> frame_surface =
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
/* need GetDesc because ContentSize is not reliable */
D3D11_TEXTURE2D_DESC desc;
frame_surface->GetDesc(&desc);
obs_enter_graphics();
if (desc.Format == get_pixel_format(window, monitor, force_sdr)) {
if (!client_area || get_client_box(window, desc.Width, desc.Height, &client_box)) {
if (client_area) {
texture_width = client_box.right - client_box.left;
texture_height = client_box.bottom - client_box.top;
} else {
texture_width = desc.Width;
texture_height = desc.Height;
}
if (texture) {
if (texture_width != gs_texture_get_width(texture) ||
texture_height != gs_texture_get_height(texture)) {
gs_texture_destroy(texture);
texture = nullptr;
}
}
if (!texture) {
const gs_color_format color_format =
desc.Format == DXGI_FORMAT_R16G16B16A16_FLOAT ? GS_RGBA16F : GS_BGRA;
texture = gs_texture_create(texture_width, texture_height, color_format, 1,
NULL, 0);
}
if (client_area) {
context->CopySubresourceRegion((ID3D11Texture2D *)gs_texture_get_obj(texture),
0, 0, 0, 0, frame_surface.get(), 0, &client_box);
} else {
/* if they gave an SRV, we could avoid this copy */
context->CopyResource((ID3D11Texture2D *)gs_texture_get_obj(texture),
frame_surface.get());
}
texture_written = true;
}
if (frame_content_size.Width != last_size.Width ||
frame_content_size.Height != last_size.Height) {
format = desc.Format;
frame_pool.Recreate(
device,
static_cast<winrt::Windows::Graphics::DirectX::DirectXPixelFormat>(format), 2,
frame_content_size);
last_size = frame_content_size;
}
} else {
active = FALSE;
}
obs_leave_graphics();
}
};
static struct winrt_capture *capture_list;
static void winrt_capture_device_loss_release(void *data)
{
winrt_capture *capture = static_cast<winrt_capture *>(data);
capture->active = FALSE;
capture->frame_arrived.revoke();
try {
capture->frame_pool.Close();
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X)", winrt::to_hresult().value);
}
try {
capture->session.Close();
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X)", winrt::to_hresult().value);
}
capture->session = nullptr;
capture->frame_pool = nullptr;
capture->context = nullptr;
capture->device = nullptr;
capture->item = nullptr;
}
static bool winrt_capture_border_toggle_supported()
try {
return winrt::Windows::Foundation::Metadata::ApiInformation::IsPropertyPresent(
L"Windows.Graphics.Capture.GraphicsCaptureSession", L"IsBorderRequired");
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
return false;
} catch (...) {
blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X)", winrt::to_hresult().value);
return false;
}
static winrt::Windows::Graphics::Capture::GraphicsCaptureItem
winrt_capture_create_item(IGraphicsCaptureItemInterop *const interop_factory, HWND window, HMONITOR monitor)
{
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
if (window) {
try {
const HRESULT hr = interop_factory->CreateForWindow(
window, winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
reinterpret_cast<void **>(winrt::put_abi(item)));
if (FAILED(hr))
blog(LOG_ERROR, "CreateForWindow (0x%08X)", hr);
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "CreateForWindow (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "CreateForWindow (0x%08X)", winrt::to_hresult().value);
}
} else {
assert(monitor);
try {
const HRESULT hr = interop_factory->CreateForMonitor(
monitor, winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
reinterpret_cast<void **>(winrt::put_abi(item)));
if (FAILED(hr))
blog(LOG_ERROR, "CreateForMonitor (0x%08X)", hr);
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "CreateForMonitor (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "CreateForMonitor (0x%08X)", winrt::to_hresult().value);
}
}
return item;
}
static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
{
winrt_capture *capture = static_cast<winrt_capture *>(data);
auto activation_factory =
winrt::get_activation_factory<winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
winrt_capture_create_item(interop_factory.get(), capture->window, capture->monitor);
if (!item)
return;
ID3D11Device *const d3d_device = (ID3D11Device *)device_void;
ComPtr<IDXGIDevice> dxgi_device;
if (FAILED(d3d_device->QueryInterface(&dxgi_device)))
blog(LOG_ERROR, "Failed to get DXGI device");
winrt::com_ptr<IInspectable> inspectable;
if (FAILED(CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(), inspectable.put())))
blog(LOG_ERROR, "Failed to get WinRT device");
const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device =
inspectable.as<winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>();
const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool =
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::Create(
device, static_cast<winrt::Windows::Graphics::DirectX::DirectXPixelFormat>(capture->format), 2,
capture->last_size);
const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session = frame_pool.CreateCaptureSession(item);
if (winrt_capture_border_toggle_supported()) {
winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::RequestAccessAsync(
winrt::Windows::Graphics::Capture::GraphicsCaptureAccessKind::Borderless)
.get();
session.IsBorderRequired(false);
}
if (winrt_capture_cursor_toggle_supported())
session.IsCursorCaptureEnabled(capture->capture_cursor && capture->cursor_visible);
capture->item = item;
capture->device = device;
d3d_device->GetImmediateContext(&capture->context);
capture->frame_pool = frame_pool;
capture->session = session;
capture->frame_arrived =
frame_pool.FrameArrived(winrt::auto_revoke, {capture, &winrt_capture::on_frame_arrived});
try {
session.StartCapture();
capture->active = TRUE;
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "StartCapture (0x%08X): %s", err.code().value, winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "StartCapture (0x%08X)", winrt::to_hresult().value);
}
}
static struct winrt_capture *winrt_capture_init_internal(BOOL cursor, HWND window, BOOL client_area, BOOL force_sdr,
HMONITOR monitor)
try {
ID3D11Device *const d3d_device = (ID3D11Device *)gs_get_device_obj();
ComPtr<IDXGIDevice> dxgi_device;
HRESULT hr = d3d_device->QueryInterface(&dxgi_device);
if (FAILED(hr)) {
blog(LOG_ERROR, "Failed to get DXGI device");
return nullptr;
}
winrt::com_ptr<IInspectable> inspectable;
hr = CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(), inspectable.put());
if (FAILED(hr)) {
blog(LOG_ERROR, "Failed to get WinRT device");
return nullptr;
}
auto activation_factory =
winrt::get_activation_factory<winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
winrt_capture_create_item(interop_factory.get(), window, monitor);
if (!item)
return nullptr;
const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device =
inspectable.as<winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>();
const winrt::Windows::Graphics::SizeInt32 size = item.Size();
const DXGI_FORMAT format = get_pixel_format(window, monitor, force_sdr);
const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool =
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::Create(
device, static_cast<winrt::Windows::Graphics::DirectX::DirectXPixelFormat>(format), 2, size);
const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session = frame_pool.CreateCaptureSession(item);
if (winrt_capture_border_toggle_supported()) {
winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::RequestAccessAsync(
winrt::Windows::Graphics::Capture::GraphicsCaptureAccessKind::Borderless)
.get();
session.IsBorderRequired(false);
}
/* disable cursor capture if possible since ours performs better */
const BOOL cursor_toggle_supported = winrt_capture_cursor_toggle_supported();
if (cursor_toggle_supported)
session.IsCursorCaptureEnabled(cursor);
struct winrt_capture *capture = new winrt_capture{};
capture->window = window;
capture->client_area = client_area;
capture->force_sdr = force_sdr;
capture->monitor = monitor;
capture->format = format;
capture->capture_cursor = cursor && cursor_toggle_supported;
capture->cursor_visible = cursor;
capture->item = item;
capture->device = device;
d3d_device->GetImmediateContext(&capture->context);
capture->frame_pool = frame_pool;
capture->session = session;
capture->last_size = size;
capture->closed = item.Closed(winrt::auto_revoke, {capture, &winrt_capture::on_closed});
capture->frame_arrived =
frame_pool.FrameArrived(winrt::auto_revoke, {capture, &winrt_capture::on_frame_arrived});
capture->next = capture_list;
capture_list = capture;
session.StartCapture();
capture->active = TRUE;
gs_device_loss callbacks;
callbacks.device_loss_release = winrt_capture_device_loss_release;
callbacks.device_loss_rebuild = winrt_capture_device_loss_rebuild;
callbacks.data = capture;
gs_register_loss_callbacks(&callbacks);
return capture;
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_capture_init (0x%08X): %s", err.code().value, winrt::to_string(err.message()).c_str());
return nullptr;
} catch (...) {
blog(LOG_ERROR, "winrt_capture_init (0x%08X)", winrt::to_hresult().value);
return nullptr;
}
extern "C" EXPORT struct winrt_capture *winrt_capture_init_window(BOOL cursor, HWND window, BOOL client_area,
BOOL force_sdr)
{
return winrt_capture_init_internal(cursor, window, client_area, force_sdr, NULL);
}
extern "C" EXPORT struct winrt_capture *winrt_capture_init_monitor(BOOL cursor, HMONITOR monitor, BOOL force_sdr)
{
return winrt_capture_init_internal(cursor, NULL, false, force_sdr, monitor);
}
extern "C" EXPORT void winrt_capture_free(struct winrt_capture *capture)
{
if (capture) {
struct winrt_capture *current = capture_list;
if (current == capture) {
capture_list = capture->next;
} else {
struct winrt_capture *previous;
do {
previous = current;
current = current->next;
} while (current != capture);
previous->next = current->next;
}
obs_enter_graphics();
gs_unregister_loss_callbacks(capture);
gs_texture_destroy(capture->texture);
obs_leave_graphics();
capture->frame_arrived.revoke();
capture->closed.revoke();
try {
if (capture->frame_pool)
capture->frame_pool.Close();
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X)", winrt::to_hresult().value);
}
try {
if (capture->session)
capture->session.Close();
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X)", winrt::to_hresult().value);
}
delete capture;
}
}
extern "C" EXPORT BOOL winrt_capture_active(const struct winrt_capture *capture)
{
return capture->active;
}
extern "C" EXPORT BOOL winrt_capture_show_cursor(struct winrt_capture *capture, BOOL visible)
{
BOOL success = FALSE;
try {
if (capture->capture_cursor) {
if (capture->cursor_visible != visible) {
capture->session.IsCursorCaptureEnabled(visible);
capture->cursor_visible = visible;
}
}
success = TRUE;
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X): %s", err.code().value,
winrt::to_string(err.message()).c_str());
} catch (...) {
blog(LOG_ERROR, "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X)", winrt::to_hresult().value);
}
return success;
}
extern "C" EXPORT enum gs_color_space winrt_capture_get_color_space(const struct winrt_capture *capture)
{
return (capture->format == DXGI_FORMAT_R16G16B16A16_FLOAT) ? GS_CS_709_EXTENDED : GS_CS_SRGB;
}
extern "C" EXPORT void winrt_capture_render(struct winrt_capture *capture)
{
if (capture->texture_written) {
const char *tech_name = "Draw";
float multiplier = 1.f;
const gs_color_space current_space = gs_get_color_space();
if (capture->format == DXGI_FORMAT_R16G16B16A16_FLOAT) {
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawMultiplyTonemap";
multiplier = 80.f / obs_get_video_sdr_white_level();
break;
case GS_CS_709_EXTENDED:
tech_name = "DrawMultiply";
multiplier = 80.f / obs_get_video_sdr_white_level();
}
} else if (current_space == GS_CS_709_SCRGB) {
tech_name = "DrawMultiply";
multiplier = obs_get_video_sdr_white_level() / 80.f;
}
gs_effect_t *const effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
gs_technique_t *tech = gs_effect_get_technique(effect, tech_name);
const bool previous = gs_framebuffer_srgb_enabled();
gs_enable_framebuffer_srgb(true);
gs_blend_state_push();
gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
gs_texture_t *const texture = capture->texture;
gs_effect_set_texture_srgb(gs_effect_get_param_by_name(effect, "image"), texture);
gs_effect_set_float(gs_effect_get_param_by_name(effect, "multiplier"), multiplier);
const size_t passes = gs_technique_begin(tech);
for (size_t i = 0; i < passes; i++) {
if (gs_technique_begin_pass(tech, i)) {
gs_draw_sprite(texture, 0, 0, 0);
gs_technique_end_pass(tech);
}
}
gs_technique_end(tech);
gs_blend_state_pop();
gs_enable_framebuffer_srgb(previous);
}
}
extern "C" EXPORT uint32_t winrt_capture_width(const struct winrt_capture *capture)
{
return capture ? capture->texture_width : 0;
}
extern "C" EXPORT uint32_t winrt_capture_height(const struct winrt_capture *capture)
{
return capture ? capture->texture_height : 0;
}
extern "C" EXPORT void winrt_capture_thread_start()
{
struct winrt_capture *capture = capture_list;
void *const device = gs_get_device_obj();
while (capture) {
winrt_capture_device_loss_rebuild(device, capture);
capture = capture->next;
}
}
extern "C" EXPORT void winrt_capture_thread_stop()
{
struct winrt_capture *capture = capture_list;
while (capture) {
winrt_capture_device_loss_release(capture);
capture = capture->next;
}
}