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Font quality in Linux #2
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In this function You can replace
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I am currently investigating the right way to expose that because the offset depends on your rendering architecture. |
I have commited a fix, added a 'float PixelCenterOffset' value in ImGuiIO which default to 0.5f (for OpenGL and DirectX 10+). The DirectX9 sample application sets it back to 0.0. Based on a suggestion by SimDietrich. |
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I should update my settings, I guess
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Squashed commit of the following: commit 1970d84 Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Tue Mar 5 12:20:39 2019 -0500 Removing sneaky tabulations #2 (why, editor T-T) I should update my settings, I guess commit 219bdfc Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Tue Mar 5 12:17:27 2019 -0500 Removing useless check introduced in b0d172 commit 8afd7a2 Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Tue Mar 5 11:49:24 2019 -0500 Removing sneaky tabulations commit 8e04908 Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Tue Mar 5 11:45:13 2019 -0500 Moving InputTextHinted code to InputTextEx commit b0d1723 Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Tue Mar 5 00:23:02 2019 -0500 C++11 to C++98 commit 9afeae3 Author: Lucas Lazare <lazarelucas@yahoo.fr> Date: Mon Mar 4 23:43:28 2019 -0500 Added InputTextHinted
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Merged from imgui/docking
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Running Ubuntu with the latest GLWF 3.0.4, fonts are very poorly rendered. The rightmost column of each glyph is clipped off, and the y baseline of each glyph is not consistent.
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