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Buffer polygons prior to passing them to QgsTessellator to fix crashes #4482

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merged 1 commit into from
Jul 28, 2023

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nirvn
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@nirvn nirvn commented Jul 28, 2023

The tiny buffering operation works wonders in taking care of overlapping vertices, and in doing so fix QgsTessellator crashes when creating a polygon highlight/rubberband.

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@nirvn nirvn merged commit 49ac5bb into master Jul 28, 2023
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@nirvn nirvn deleted the tessellator_crash_fix branch July 28, 2023 10:23
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