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Crash on click to music button in Extras menu #37

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yaaaaa opened this issue Jan 15, 2016 · 0 comments
Closed

Crash on click to music button in Extras menu #37

yaaaaa opened this issue Jan 15, 2016 · 0 comments
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yaaaaa commented Jan 15, 2016

Red Alert 2 Mod at Version {DEV_VERSION}
on map ba240d57ac307937bab3223ce71e0e37b84e3a9e (Blank by Matthias Mailänder).
Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type `System.Reflection.TargetInvocationException`: Адресат вызова создал исключение.
Inner Exception of type `System.InvalidOperationException`: Widget MUSIC_PANEL has no child MUTE_LABEL of type LabelWidget
     в OpenRA.Widgets.Widget.Get[T](String id) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 528
   в OpenRA.Mods.Common.Widgets.Logic.MusicPlayerLogic..ctor(Widget widget, Ruleset modRules, World world, Action onExit)
   в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   в System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
   в OpenRA.ObjectCreator.CreateUsingArgs(ConstructorInfo ctor, Dictionary`2 args) в d:\Games\OpenRA-bleed\OpenRA.Game\ObjectCreator.cs:строка 88
   в OpenRA.ObjectCreator.CreateObject[T](String className, Dictionary`2 args) в d:\Games\OpenRA-bleed\OpenRA.Game\ObjectCreator.cs:строка 53
   в OpenRA.Widgets.Widget.<>c__DisplayClass3.<PostInit>b__2(String l) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 254
   в System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext()
   в System.Linq.Buffer`1..ctor(IEnumerable`1 source)
   в System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source)
   в OpenRA.Widgets.Widget.PostInit(WidgetArgs args) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 254
   в OpenRA.WidgetLoader.LoadWidget(WidgetArgs args, Widget parent, MiniYamlNode node) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\WidgetLoader.cs:строка 74
   в OpenRA.WidgetLoader.LoadWidget(WidgetArgs args, Widget parent, String w) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\WidgetLoader.cs:строка 43
   в OpenRA.Widgets.Ui.OpenWindow(String id, WidgetArgs args) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 47
   в OpenRA.Mods.Common.Widgets.Logic.MainMenuLogic.<>c__DisplayClass44.<.ctor>b__1a()
   в OpenRA.Mods.Common.Widgets.ButtonWidget.<.ctor>b__d(MouseInput _)
   в OpenRA.Mods.Common.Widgets.ButtonWidget.HandleMouseInput(MouseInput mi)
   в OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 369
   в OpenRA.Widgets.Ui.HandleInput(MouseInput mi) в d:\Games\OpenRA-bleed\OpenRA.Game\Widgets\Widget.cs:строка 87
   в OpenRA.DefaultInputHandler.<>c__DisplayClass7.<OnMouseInput>b__6() в d:\Games\OpenRA-bleed\OpenRA.Game\Input\InputHandler.cs:строка 49
   в OpenRA.Sync.CheckSyncUnchanged[T](World world, Func`1 fn) в d:\Games\OpenRA-bleed\OpenRA.Game\Sync.cs:строка 187
   в OpenRA.DefaultInputHandler.OnMouseInput(MouseInput input) в d:\Games\OpenRA-bleed\OpenRA.Game\Input\InputHandler.cs:строка 49
   в OpenRA.Platforms.Default.Sdl2Input.PumpInput(IInputHandler inputHandler) в d:\Games\OpenRA-bleed\OpenRA.Platforms.Default\Sdl2Input.cs:строка 106
   в OpenRA.Platforms.Default.Sdl2GraphicsDevice.PumpInput(IInputHandler inputHandler) в d:\Games\OpenRA-bleed\OpenRA.Platforms.Default\Sdl2GraphicsDevice.cs:строка 355
   в OpenRA.Renderer.EndFrame(IInputHandler inputHandler) в d:\Games\OpenRA-bleed\OpenRA.Game\Renderer.cs:строка 156
   в OpenRA.Game.RenderTick() в d:\Games\OpenRA-bleed\OpenRA.Game\Game.cs:строка 621
   в OpenRA.Game.Loop() в d:\Games\OpenRA-bleed\OpenRA.Game\Game.cs:строка 731
   в OpenRA.Game.Run() в d:\Games\OpenRA-bleed\OpenRA.Game\Game.cs:строка 749
   в OpenRA.Program.Run(String[] args) в d:\Games\OpenRA-bleed\OpenRA.Game\Support\Program.cs:строка 117
   в OpenRA.Program.Main(String[] args) в d:\Games\OpenRA-bleed\OpenRA.Game\Support\Program.cs:строка 39
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