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Only one plane can land in the Airforce center... #87
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This is far from the only issue with harriers, but I think that we would be best served by a proper notion of docking. |
Decoupled fences and sandbags into a new CrushClass
I suggest adopting the solution from RV ASAP so that @MustaphaTR can claim the bounty and prevent BountySource from taking it for themselves.
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I probably would have already, but I am not sure if a hack with a disabled |
I'm not sure how much that is necessary. I first noticed that dummies were moving around, but wasn't sure why. But i later noticed it was because i removed the passability check from the "Minefield" logic and it was spawning another set of dummies. I fixed that by revering it and making that bits of Airfield passable but didn't remove the don't move hack. I'm not sure if something else can trigger them to move. But tbh the proper fix would be to remove respawning logic and passability checks from "minefield" logic. Then the dummies can probably be a building instead, which can' t move anyway. |
When I experimented with it, the mobile was required so it could spawn onto the existing building. |
Wait, you are right. The mobile hack is indeed not required. |
In Original RA2 game was 4 planes on 1 Airforce center.
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