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v3.13.0
What's New
Forge/NeoForge Mod Detection
Added deep mod detection for Forge and NeoForge clients:
- Detects client type from
minecraft:brandpacket (Forge, NeoForge, vanilla) - Extracts mod IDs from
minecraft:registerchannel namespaces - Configurable whitelist/blacklist filtering with custom actions
- Shows detected mods in
/hs check <player>command
Configuration
New forge.toml configuration file with:
- Client type detection (mark Forge/NeoForge players)
- Per-mod triggers with configurable actions (alerts, console/player commands)
- Whitelist and blacklist support
Bug Fixes
- Fixed Lunar mod name display (
PreProcessTagImpl→ proper mod names) - Fixed protobuf version mismatch (NoSuchMethodError)
- Fixed Forge mods being replaced instead of accumulated across packets