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HackedServer v3.17.1
Bug Fixes
Discord Webhook Reliability:
- Fixed race condition in rate limiter allowing unlimited concurrent requests — now uses a single packed
AtomicLongCAS for fully atomic window resets - Fixed async Bukkit API calls in join webhook — player data is now captured on the main thread before scheduling the async task
- Fixed
HttpURLConnectionleak on exception paths with propertry-finallydisconnect - Fixed JSON escaping to cover all RFC 8259 control characters (
U+0000–U+001F), not just common ones - Fixed config default mismatch for
embed_descriptionto matchconfig.toml - Consolidated redundant player lookups in webhook placeholder resolution to eliminate TOCTOU race