Switch from obstacle_stop_planner to obstacle_cruise_planner #3964
Replies: 4 comments 5 replies
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@mehmetdogru @xmfcx cc @TakaHoribe Our concern is that if the sensor is poor or the object recognition accuracy is not so high, the ego may collide with the front vehicle. |
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I think this is a good idea, as it can address the sudden stop problem. However, I think it also comes with some potential drawbacks. For example, since the obstacle cruise planner package does not consider object point clouds, it could stop for unwanted objects such as trees, which cannot be avoided. |
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Could we add this discussion to the next software wg meeting agenda to be able to get everyone's opinion? |
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This issue is being tracked by: Therefore I'm closing this discussion, thanks everyone for participating! |
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Background
Currently, we are using the obstacle_stop_planner package by default which is responsible for the stop against obstacles and adaptive cruise.
https://github.com/autowarefoundation/autoware.universe/tree/main/planning/obstacle_stop_planner
The package is mostly working well, but there are some points to be improved as follows.
Proposal
To deal with these issues, we developed the obstacle_cruise_planner package.
https://github.com/autowarefoundation/autoware.universe/tree/main/planning/obstacle_cruise_planner
The aim is the same as the obstacle_stop_planner package, but this package uses dynamic objects instead of the pointcloud.
Therefore, we can use the front vehicle's velocity estimated on the perception side, which has a higher accuracy than estimating the velocity on the planning side.
This package was implemented 1 year ago, and has been tested and used by the TIER IV's real vehicle for 1 year.
I would like to propose that we use the obstacle_cruise_planner package by default instead of the obstacle_stop_planner.
Issue
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