Simple game engine in progress with it own level editor, key controller like VIM.
-- Data oriented design -- Linux Support -- Android Support -- Entity Component System (ECS) -- C11 pure
- GLFW3
- make
- cmake
- gcc
- Create a directory "mkdir build"
- Change to the created directory "cd build"
- CMake "cmake .."
- Compile "make"
- In the root directory of the project a new directory was created called "Binaries" inside this a new executable binary was created called "Editor"
- Run ./Editor