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Popeye is a chess problem solving and testing software with strong support for fairy chess and heterodox genres. For more information cf. topic "Popeye (chess)" on http://en.wikipedia.org/
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*********************** P O P E Y E ********************** Popeye is a program to solve a lot of fairy-chess-problems. If you enter at least a (fairy-) chess-position and a stipulation Popeye tries to solve this (fairy-) chess position. Until now you can enter your input with one out of the following languages: english, french, german For german examples look at the directory BEISPIEL. Whole language dependent syntax and all the possibilities of Popeye can be found in the language dependent *.txt files. For any additional information have a look at the file history.txt . HAVE FUN ! Contents of this distribution: readme.txt: This file. Contains hints for porting and compiling. lizenz.txt: Popeye License. history.txt: Info about POPEYE-development during his life-time. py-????.txt Documentation written in ????-language. makefile.unx Makefile for unix compilation. coderule.txt Some hints on coding style *.h, *.c C source code py-????.msg: Message-file for POPEYE I/O in ????-language. pie-????.txt: File for POPEYE LaTeX output in ????-language. BEISPIEL: Directory containing german testfiles EXAMPLES: Directory containing english testfiles REGRESSIONTESTS Output when running the examples in BEISPIEL and EXAMPLES DHT: Directory containing the dynamic hashing support C-Source files. LATEX: Directory containing files for LaTeX support. scripts: Some bash scripts useful for developers toolchains: contain makefile additions for different tool chains Motto: There is no C code portable to every compiler and every machine. Nevertheless we want to provide C code as portable as possible. But there are some problems which can be avoided if you read these few lines, before compiling POPEYE by yourself. If you do not want to read any further, take a glance at the makefile.unx . A lot of compiling this sources was done with the GNU C-Compiler Version 4.xx in ANSI-mode. On all these machines this sources compile without any problems. 1. Enumerations: Your compiler may know enumeration types, but handles them little strange. Enumerations are only used in py.h and only there changes have to be applied. For your convenience we provide two awk scripts: todef.awk and toenum.awk The first translates py.h - which uses enumeration types - to a version with #defines instead of enumerations. The second does the reverse job, and produces from py.h with #defines the enumeration form. If you change/add something at this locations, be sure to obeye the statet rules there, so that later it is always possible to switch from one version to the other. 2. One special candidate for porting-problems is pytime.c. It should compile for every UNIX. But there may be some problems with the #includes. Be sure to include <sys/params.h> only once. A special compile switch for TURBO-C (this file is the only file which uses this switch [genpystr.c also uses this or "MSC" - TLi]) is provided. For other DOS-compilers it is likely you have to adapt or completely rewrite this code. 3. Compiling for UNIX, Cygwin, MingW, MacOS X: Copy or link the file makefile.unx to makefile. The default tool chain used is gcc, with the target platform equal to the host platform (i.e. no cross compilation). To cross compilation, set the TOOLCHAIN parameter in the make command; e.g.: make TOOLCHAIN=cross-i386-mingw32msvc to cross compile from Linux for MingW (Windows 32). See the toolchains directory for support toolchains; and,of course, feel free to add other tool chains! 4. Borland C++BuilderX Copy or link the file makefile.unx to makefile. Make sure that the C++BuilderX (e.g. bcc32.exe) executables are in your PATH of a Cygwin bash shell. Do make TOOLCHAIN=C++BuilderX In principle, this should also work for C++Builder (without the X), but hasn't been tested, feedback is welcome! 5. Microsoft Visual C++ Copy or link the file makefile.unx to makefile. Make sure that the C++BuilderX (e.g. bcc32.exe) executables are in your PATH of a Cygwin bash shell. Do make TOOLCHAIN=MSVC6 As "MSVC6" tells you, this was tested with Visual C++ 6. In principle, later Visual C++s (Visual Studios) should work as well, but they haven't been tested; feedback is welcome! 6. On older (than MacOS X) Macintosh Computers: Popeye should compile with MPW without any problems. The compile switch macintosh will always be set by MPW ! hello out there ! this is information for mac-user who want to work with POPEYE. the only way we know until now to get input to Popeye is: create an input file (word, ...). use the copy-function from the edit-menu. then leave your editor and start py ( or just switch to py, if you use MultiFinder or System 7 ). now use the paste-function from the edit-menu. mark your input-data and press the enter-key or command - enter ( like executing a tool or command in Apple=s MPW ). good luck . ps.: This macintosh version is a release from Stefan Brunzen ! You can contact Stefan if you have problems or suggestions for a better implementation. 7. DOS and GCC Only for 80386 and higher ! Popeye should compile without any problems. If you've a working installation of GCC (DJGPP) just copy or link the file makefile.unx to makefile. Adjust the PATH's of your DJGPP installation accordingly. Go to the DHT directory and copy or link the file makefile.unx to makefile. Be sure to define UNIX. DO NOT DEFINE DOS ! To create an executable pydos32.exe, you have to add a line where your preferred 32-Bit extender is concatenated to py to generate the binary. This may take some time on a 80386. 8. Hashing and low memory: If you are low on memory, you can save some space if you edit the dhtvalue.h of the dht package, and link only dhtsimpl.o and dhtbcmem.o dht.o, dhtvalue.o Remove the entries for the following three types: dhtStringValue, dhtCompactMemoryValue, dhtMemoryValue in these three places: dhtValueType dhtValueTypeToString dhtProcedures ElB 3.May 1994 ----- PY.COM ---- simple command procedure for compiling and linking $ compile == "cc/define=(VMS,HASH)" $ delete py*.obj;* $ delete py.exe;* $ write sys$output "Compiling pyhash.c..." $ compile pyhash $ write sys$output "Compiling py1.c..." $ compile py1 $ write sys$output "Compiling py2.c..." $ compile py2 $ write sys$output "Compiling py3.c..." $ compile py3 $ write sys$output "Compiling py4.c..." $ compile py4 $ write sys$output "Compiling py5.c..." $ compile py5 $ write sys$output "Compiling py6.c..." $ compile py6 $ write sys$output "Compiling pydata.c..." $ compile pydata $ write sys$output "Compiling pyio.c..." $ compile pyio $ write sys$output "Compiling pylang.c..." $ compile pylang $ write sys$output "Compiling pymsg.c..." $ compile pymsg $ write sys$output "Compiling pytime.c..." $ compile pytime $ define lnk$library sys$library:vaxcrtl $ write sys$output "Linking py.exe..." $ link/exe=py.exe py.opt/option ----- PY.OPT ----- optionfile for the linker py1 py2 py3 py4 py5 py6 pydata pyio pylang pymsg pytime pyhash [.dht]dht [.dht]dhtvalue [.dht]dhtcmem [.dht]dhtsimpl [.dht]dhtstrin [.dht]dhtbcmem [.dht]dhtmem ----- DHT.COM ----- command procedure for compiling the DHT-files $ delete *.obj;* $ compile == "cc/define=VAXC" $ compile dht $ compile dhtvalue $ compile dhtcmem $ compile dhtmem $ compile dhtsimpl $ compile dhtstrin $ compile dhtbcmem --------------------- TLi, 06.05.1994
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Popeye is a chess problem solving and testing software with strong support for fairy chess and heterodox genres. For more information cf. topic "Popeye (chess)" on http://en.wikipedia.org/
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