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Testing your installation #23
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Original comment by Pat Cappelaere (Bitbucket: cappelaere). Yes I did. Example is actually running pretty far but it looks like the swarm members are not communicating. |
Original comment by Carlos Agüero (Bitbucket: caguero, GitHub: caguero). The last version of the controller example doesn't print the neighbors on the console. You can go ahead and uncomment lines 162-169 in
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Original comment by Pat Cappelaere (Bitbucket: cappelaere). Hi Carlos, |
Original comment by Carlos Agüero (Bitbucket: caguero, GitHub: caguero). I have updated the code and the installation tutorial. Now, you should just see a message showing that the default team controller was successfully loaded:
The BOO controller should be generated when you compile the Do not worry about TerrainTestPlugin, that's for our internal testing. |
Original comment by Carlos Agüero (Bitbucket: caguero, GitHub: caguero). @cappelaere Is there something pending to do related with this issue? |
Original comment by Pat Cappelaere (Bitbucket: cappelaere). Hi Carlos, |
Original comment by Carlos Agüero (Bitbucket: caguero, GitHub: caguero). The rest of the tutorials are covering different aspects of the vehicle capabilities and explain how to use the API for the specific features discussed in the tutorial. Tutorial 7 exercises a more complete set of features in the line of your suggestion. They search the lost person, relay messages among the members of the team and communicate with the BOO. |
Original report (archived issue) by Pat Cappelaere (Bitbucket: cappelaere).
I am trying to run on Mac OSX 10.11.2
I built the swarm client library and I am trying to test the installation
It just hangs... and does not display the Neighbors messages.
Am I missing something else to run in the background?
[Note: Install says ns-3 is not required yet. But then says to follow the instructions described in the ns-3 installation tutorial. I went back and built ns-3-allinone/ns-3-dev... hummm]
Thanks,
Pat.
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