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Release v1.8.3: Performance Tweaks & Bug Fixes 🛠️
This update focuses on improving the stability of the Frame Generation pipeline, reducing resource consumption, and addressing community-reported bugs regarding multi-monitor setups and hotkey configurations.
🚀 What's New & Improved
- Optimized VRAM Usage: Refined the memory allocation for the LSFG (Frame Generation) algorithm, reducing overall VRAM footprint by ~5-7% during heavy loads.
- Enhanced Capture API: Improved fallback logic for DXGI Desktop Duplication. Games that previously showed a black screen when scaling from borderless windowed mode should now hook correctly.
- Algorithm Updates: Minor updates to Anime4K shaders to improve edge detection and reduce artifacting on 1080p anime-style games.
- UI Responsiveness: Reduced the delay when toggling scaling options in the main application window.
🐛 Bug Fixes
- Multi-Monitor Crash: Fixed a critical issue where the application would crash or scale on the wrong display when moving the game window between primary and secondary monitors.
- Hotkey Persistence: Resolved a bug where custom hotkeys (
Ctrl + Alt + Salternatives) would reset to default after completely restarting the app. - NIS Ghosting: Fixed slight visual artifacting (trailing ghosting) when using NVIDIA Image Scaling on high-contrast, fast-moving UI elements.
📦 Installation Instructions
Choose the version that best suits your needs from the Assets section below:
LosslessScaling-Installer-v1.8.3.exe— Download and run this for a standard, automated installation (Recommended).LosslessScaling-Portable-v1.8.3.zip— Download and extract to any folder for the portable version (No installation required).
Note: If you are updating from the portable version of
v1.8.2or older, simply overwrite your existing files with the contents of the new.ziparchive. Your configuration file (config.json) will not be overwritten.