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v4.7.2.136
·
75 commits
to main
since this release
2dog 4.7.2.136 improves Avalonia frame pacing and fixes automatic Godot project imports on Windows. It targets Godot 4.7.2 and .NET 10.
Changes
- Smoother Avalonia rendering. The host waits for the compositor to finish rendering each batch before advancing the next frame, avoiding dropped presentation updates and unintended pacing by Avalonia's idle animation timer.
- Reliable automatic imports on Windows. Godot project paths are normalized before invoking the import helper or editor, preventing a trailing backslash from breaking command-line quoting. This also covers projects in sibling directories and paths containing spaces.
Upgrading
Commit your project changes, then run from the Godot project directory:
dnx 2dog@4.7.2.136 updateManaged packages: 4.7.2.136. Native and tools packages: 4.7.2.47.
Full Changelog: v4.7.2.134...v4.7.2.136