- Install Rust toolchain from https://github.com/esp-rs/rust-build:
git clone https://github.com/esp-rs/rust-build.git cd rust-build ./install-rust-toolchain.sh --extra-crates "ldproxy cargo-espflash wokwi-server web-flash" \ --export-file /home/<user>/export-esp.sh \ --esp-idf-version "release/v4.4" \ --minified-esp-idf "YES" \ --build-target "esp32" \ source /home/<user>/export-esp-rust.sh
- Install cargo-generate:
cargo install cargo-generate
- Install the mch2022 webusb tools from https://github.com/badgeteam/mch2022-tools:
pip install pyusb
- Create a new project as follows:
cargo generate --git https://github.com/esp-rs/esp-idf-template cargo
cd <project-name>
- You can generate an app image using:
cargo espflash ESP32 save-image main.bin
- This image can then be uploaded to the badge as follows:
webusb_push.py --run rust main.bin
- The image can also be uploaded to the hatchery as a native ESP32 application
println!
output appears on the first serial port exposed by the MCH022 badge- If your program panics, the badge will reboot to the main menu, use the serial port to see any panic related messages.
- All crates which work on ESP32 should be available
- When using devcontainers, it supports Wokwi simulation:
- These instructions use the esp-idf as provided by Espressif so you won't have access to the components added by the badge team. It's probably possible to use their version, but I have not tried this.
- The code is a quick hack but should give you an idea on what you can do.
- There's no VSYNC easily available so the icon doesn't move as smooth as it should
- Drawing is rather slow probably because of the SPI interface and the overhead of using the embedded_graphics crate. Maybe writing a dedicated driver for controlling the display would result in better performance.
This repository offers ready-to-use devlopment environments via Dev Containers for:
Note
In order to use GitHub Codespaces the project needs to be published in a GitHub repository and the user needs to be part of the Codespaces beta or have the project under an organization.
If using VS Code or GitHub Codespaces, you can pull the image instead of building it
from the Dockerfile by selecting the image
property instead of build
in
.devcontainer/devcontainer.json
. Further customization of the Dev Container can
be achived, see .devcontainer.json reference.
When using Dev Containers, some tooling to facilitate building, flashing and simulating in Wokwi is also added.
-
Terminal approach:
scripts/build.sh [debug | release]
If no argument is passed,
release
will be used as default -
UI approach:
The default build task is already set to build the project, and it can be used in VS Code and Gitpod:
- From the Command Palette (
Ctrl-Shift-P
orCmd-Shift-P
) run theTasks: Run Build Task
command. Terminal
->Run Build Task
in the menu.- With
Ctrl-Shift-B
orCmd-Shift-B
. - From the Command Palette (
Ctrl-Shift-P
orCmd-Shift-P
) run theTasks: Run Task
command and selectBuild
. - From UI: Press
Build
on the left side of the Status Bar.
- From the Command Palette (
At the momment there is no way to flash the Badge from the containers
When using a custom Wokwi project, please change the WOKWI_PROJECT_ID
in
run-wokwi.sh
. If no project id is specified, a DevKit for esp32 will be
used.
Warning
ESP32-S3 is not available in Wokwi
-
Terminal approach:
scripts/run-wokwi.sh [debug | release]
If no argument is passed,
release
will be used as default -
UI approach:
The default test task is already set to build the project, and it can be used in VS Code and Gitpod:
- From the Command Palette (
Ctrl-Shift-P
orCmd-Shift-P
) run theTasks: Run Test Task
command - With
Ctrl-Shift-,
orCmd-Shift-,
Note
This Shortcut is not available in Gitpod by default.
- From the Command Palette (
Ctrl-Shift-P
orCmd-Shift-P
) run theTasks: Run Task
command and selectBuild & Run Wokwi
. - From UI: Press
Build & Run Wokwi
on the left side of the Status Bar.
- From the Command Palette (
Warning
The simulation will pause if the browser tab is in the background.This may affect the execution, specially when debuging.
Wokwi offers debugging with GDB.
-
Terminal approach:
$HOME/.espressif/tools/xtensa-esp32-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32-elf/bin/xtensa-esp32-elf-gdb target/xtensa-esp32-espidf/debug/mch -ex "target remote localhost:9333"
-
UI approach:
- Run the Wokwi Simulation in
debug
profile - Go to
Run and Debug
section of the IDE (Ctrl-Shift-D or Cmd-Shift-D
) - Start Debugging by pressing the Play Button or pressing
F5
- Choose the proper user:
esp
when using VS Code or GitHub Codespacesgitpod
when using Gitpod
- Run the Wokwi Simulation in