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EasingJS 0.1.0 README ===================== Easing is a JavaScript port of Robert Penner's easing algorithms for ActionScript (http://robertpenner.com/easing/). The latest version of this library is always available online at the following URL: http://pablotron.org/software/easing-js Using EasingJS ============== You can use this library in an object-oriented (OOP) or procedural manner. Here's an object-oriented example: // create new quadratic easer var e = new Easing.Easer({ type: 'quadratic', side: 'both' }); // calculate ease at 50 out of 100 time units // for a tween from 10 to 300 var x = e.ease(50, 10, 290, 100); And here's the same result, using the procedural API: // calculate ease at 50 out of 100 time units // for a tween from 10 to 300 var x = Easing.quadratic.ease_both(50, 10, 290, 100); A test page which allows you to try the various side and type combinations is available in the test/ directory, or online at the following URL: http://pablotron.org/software/easing-js/test/ EasingJS Modes ============== Available easing types: * bounce: Bounce easing. * circular: Circular easing. * cubic: Cubic (x^3) easing. * elastic: Elastic easing. * exp: Exponential (2^x) easing. * linear: Linear easing (default). * quadratic: Quadratic (x^2) easing. * quartic: Quartic (x^4) easing * quintic: Quintic (x^5) easing. * sine: Sinusoidal (cos(x)) easing. Available easing sides: * none: Don't ease either side (default). * both: Ease both sides. * in: Ease in. * out: Ease out. About the Author ================ Paul Duncan (pabs@pablotron.org) http://pablotron.org/
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