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Fix issue #79: missing chain rendering #81

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@bennydiamond bennydiamond requested a review from clvrk June 26, 2021 14:47
@bennydiamond bennydiamond self-assigned this Jun 26, 2021
@bennydiamond bennydiamond linked an issue Jun 26, 2021 that may be closed by this pull request
hrmorley34 added a commit to hrmorley34/papyruscs that referenced this pull request Jul 4, 2021
Includes up to 393b4ac
- Initial texture updates
- ~~(remove before symlink)~~
- ~~(symlink textures folder)~~
- Initial updates stuff
- ~~(un-symlink things)~~
- Some more fixes
- fix lantern+pickle
- ~~(shuddup)~~
- ~~(Merge bennydiamond/cave_part_1)~~
- Fix itemframe by renaming RenderGlowItemFrame
- Fix buttons and fence gates
- Separate out pressure plate render
- Overload Render... methods for either argument order
- Fix cobblestone_wall types
- Woods, fences, and walls
- More technically correct fence gates
- (Fix item frame for button)
- Button improvements
- Fix slabs and purpur pillars
- Add hay/bone rotation
- Move all pillar-type blocks into one method
- WET SPONGE
- Fix rails / revamp RenderRail (and fix sponges)
- Fix leaves and cake slices
- Various fixes
- Move "rotation" to method + anvil fixes
- Remove all LegacyGetOldDataValue references, coral, & more
- Merge papyrus-mc#81
- Two forgotten pillars
- Stone brick, bed, and stair fixes
- One bed fix and rotation catch-all
- Quartz fixes
- Add dead chorus flowers
- Centre lightning rod rod and correct rotation
- Fix end rods
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Chains are missing as a texture
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