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Increasing repair cost #145

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Mar 27, 2020
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5 changes: 5 additions & 0 deletions Assets/PatchKit Patcher/Scripts/AppUpdater/AppRepairer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,8 @@ public class AppRepairer

private int _lowestVersionWithContentId;

private const double IncreaseRepairCost = 1.5d;


public AppRepairer(AppUpdaterContext context, UpdaterStatus status)
{
Expand Down Expand Up @@ -108,6 +110,9 @@ AppContentSummary latestVersionContentSummary
: installedVersionContentSummary.Files.Sum(f => f.Size);

double repairCost = CalculateRepairCost(installedVersionContentSummary, filesNeedFixing);

// increasing repair costs that reinstallation will be done for 1/3 of the content size
repairCost *= IncreaseRepairCost;


if (_lowestVersionWithContentId > installedVersionId)
Expand Down