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Speaker qualifiers. A line can say how it's delivered as well as who says it: TAM (O.S.), PLAYER (V.O.), GUARD (RADIO). Pick one from the Qualifier list in the line's inspector, or press
Shift+Cmd+E (Shift+Ctrl+E on Windows and Linux) to step through them; the cue shows it after the name,
and Play does too. A new line takes the qualifier of the same character's last line, so a run of
thoughts or a radio exchange needs one pick. TAM and TAM (O.S.) are still one character in the cast,
the counts, and the report.
A Qualifiers tab in Project Settings. Add, rename, reorder, and describe them, or start from a
screenplay set or a game set. Changing a qualifier's Game ID updates every line that uses it.
Find Lines by Qualifier in the Review menu, and a Qualifier tab in the search window. A line whose
qualifier has been removed from the list shows in the problems bar, with a fix that picks another.
Fixed
Plastic SCM: saving after the first checkout, again. 0.26.1 still refused the second save of a file as
"locked": it misread what Plastic reports about a checked-out file, so it tried to check the file out on
every save. It now reads Plastic's report correctly, checks a file out once, and saves it freely after that.
Right-clicking a speaker's name opens the context menu and nothing else. The character picker used
to open behind it.
Clicking the colon after a speaker's name selects the speaker, as clicking the name does. It used to
leave the cursor where it was, so the next thing you typed could land somewhere else in the scene.