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Action text. A new setting on Project Settings' Language tab, "Localise text lines in dialogue scenes", off
by default. While it's off, a text line in a scene where characters speak is action: a direction for whoever
stages the scene. It isn't translated or shown to the player. The writing surface sets it apart in a muted
italic, Play shows it as a direction that takes only its pause, the report counts it apart from the lines the
player reads, and the Localisation dialog says how many text lines an export left out as action, and why, and
lists any that have dropped out of the loc files or come into them. A project whose players see that text should
turn the setting on.
Changed
Text lines are called text, not narration, throughout: narration is a spoken line with a narrator.