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@EpicGames @NVIDIAGameWorks @forkingdog
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Popular repositories

  1. Project for demonstrating several auto layout techniques on iOS.

    Swift 328 41

  2. A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.

    C++ 21 4

  3. Hybrid raytracing and filtering playground.

    C++ 12 1

  4. OpenGL and CUDA ray-tracing hybrid rendering boilerplate

    C 5

  5. A fork of Microsoft's D3D12 Raytracing Fallback Layer

    C++ 5

  6. Forked from NVIDIAGameWorks/Falcor

    Real-Time Rendering Framework

    C++ 5

47 contributions in the last year

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Contribution activity

November 2019

philcn has no activity yet for this period.

October 2019

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