A game engine, being developed as a hobby. Not yet being used for anything.
It is worth noting that I have never previously used OpenGL or any of the other libraries and frameworks used by this engine, nor have I attempted to make an engine before this, so please excuse any horrid practices and code used in this project.
I don't recommend anyone use this engine, ever, but on the off-chance someone sees this and DOES want to use it, I've included some instructions on how to use it.
1. This engine requires the following two libraries to function and has been tested on the following versions: LWJGL 3.1.2 build 13 and JOML 1.9.0. Future and past versions of the stated libraries may work, but are not tested.
2. Everything in the game package is intended to be test material. If you want to run the provided test material, set the Game class as the main class. The test material includes two scenes.