1.1.1
Enhancements
-
Support alphaCutoff in prez pass and shadow map pass.
-
App3D#loadModel and App3D#createMaterial add
textureConvertToPOT
property in the config. -
application.create add
autoRender
config. -
application.create add
methods
config. And these methods can be called outside usingapp.methods.xxxx
. -
Add App3D#render method.
-
Add App3D#height and App3D#width
-
Vector3 builtin values like
Vector3.ZERO
will always create a new value.
Bug Fixes
-
Fix image based lighting wrong when roughness is near to 1.
-
Fix lighting bug in deferred rendering.
-
Fix
GBuffer#dispose
does not work bug. -
Use blank texture when texture value is not renderable or is null. Remove the warnings.