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pixelsandpointers/README.md
G'day this is Ben!

Some facts about me:

  • before studying computer graphics and (human) vision, I earned a Bachelor's degree in Computational Linguistics focusing on social/moral commonsense knowledge induced large language models, but when
  • Avatar 2 is the reason I decided to switch to the field of computer graphics and ultimately want to pursue a career in graphics/VFX,
  • this is how I discovered the Academy Software Foundation and became a part of their Summer Learning Program where I learned more about production rendering, PBR, look development, lighting, and standards like MaterialX, and USD among many others.
  • Literate programming should be more mainstream and LISP is one of the most beautiful languages to exist on this planet (even though many argue its extraterrestrial existence).
  • I love all things creativity: photography, sketching and painting, setting up nice lighting rigs in Katana and Houdini, making materials pop.

Some of my research interests:

  • Physically-based rendering, in production as well as in research settings (where I am more or less interested in inverse rendering),
  • neural graphics, i.e. how we can use deep learning to amplify the visual quality and reduce overall computational complexity (how can we support artists and save one tree at a time),
  • material appearance modeling (because I want to make them pop),
  • systems and parallel programming (because efficiency is key),
  • and a profound interest in how we perceive our wonderful world.

πŸ’¬ Languages I'm speaking and learning: πŸ‡©πŸ‡ͺ πŸ‡¬πŸ‡§ πŸ‡ͺπŸ‡Έ πŸ‡¨πŸ‡³ πŸ‡―πŸ‡΅

Pinned

  1. ba-thesis ba-thesis Public

    Bachelor's Thesis: "Be Constructive, Helpful and Empathetic: Towards Situated Empathic Dialogue Generation Grounded in Social and Moral Commonsense Knowledge"

    Python 1

  2. annotated-transformer annotated-transformer Public

    Annotated transformer architecture in numpy and jax

    Jupyter Notebook 2 1