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This repository has been archived by the owner on Nov 13, 2022. It is now read-only.

Releases: pluiedev/gravity-guns

0.1.3

22 Aug 15:34
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Bugs, bugs, and more bugs.

CHANGELOG:

  • Changed stereo sound effects to mono since y'all are so opinionated™ on that one
  • Sound effects now can only be heard from the user. This is not final and I'm looking into a way of creating a positioned sound source on the user but GeckoLib just has to make this annoying for me. (see bernie-g/geckolib#171)
  • Removed LDL integration for thrown entities. Unfortunately there's just no way to deduce how thrown multiblock entities should glow or not with LDL's infrastructure. (JMX/FREX support would solve that perhaps?)

0.1.2

27 Jul 11:52
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CHANGELOG:

  • Fluid blocks/waterlogged now cannot be moved
    • Might readd support once I've figured out how to handle it
  • Added new allow lists (#gravityguns:mobile) that only allows the blocks and entities on that list to be grabbed (overrides the deny lists)

Actually Usable Release

26 Jul 06:30
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...Yeah. I really have fixed a lot of bugs.

  • Audio plays twice (GeckoLib issue?)
  • Sometimes hangs up if the world-meshing wait loop never finishes
  • Doesn't represent OG HL2 gravity gun behavior at all /!\
  • Looks exceptionally funny in third person
  • Spams the console if power is set to 0
  • Block as entities don't always set (in fact, they almost always don't)
  • Hitboxes are off on block as entities with even-numbered sides
  • Blocks are totally invisible for other players!!!!

Have fun!

Half-baked ModFest Initial Release.

04 Jul 17:25
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Pre-release

...I ran out of motivation, basically.
Confirmed to workn't in client and server, both in prod and in dev.

Known issues:

  • Audio plays twice (GeckoLib issue?)
  • Sometimes hangs up if the world-meshing wait loop never finishes
  • Doesn't represent OG HL2 gravity gun behavior at all /!\
  • Looks exceptionally funny in third person
  • Spams the console if power is set to 0
  • Block as entities don't always set (in fact, they almost always don't)
  • Hitboxes are off on block as entities with even-numbered sides
  • Blocks are totally invisible for other players!!!!
  • And so on

Also Rayon is really broken on 1.17, so here's a patched one I produced on my own. USE WITH CAUTION!!!!